ArmA 2: Not short for Armed Assault 2.
+10
Marshall
Broadside
Imperator
Scyneir
HTAPAWASO
Laszlo
bobstar_24
Scorch
ACC1
Aleczacool
14 posters
Page 2 of 3
Page 2 of 3 • 1, 2, 3
Re: ArmA 2: Not short for Armed Assault 2.
Wrong, he is pretty unlikely to sell it to me at all. He still plays it from time to time.ACC1 wrote:Put him on the "im a wank and wont just buy it from my brother for $5 who no longer plays it and will more likely give it to me for 5 bucks rather then leave it collecting dust."
Scorch- Knight
- Posts : 271
Join date : 2010-01-12
Age : 33
Location : Derp.
Re: ArmA 2: Not short for Armed Assault 2.
why can't you both just share...?Scorch wrote:Wrong, he is pretty unlikely to sell it to me at all. He still plays it from time to time.ACC1 wrote:Put him on the "im a wank and wont just buy it from my brother for $5 who no longer plays it and will more likely give it to me for 5 bucks rather then leave it collecting dust."
bobstar_24- Inner Circle Knight
- Posts : 83
Join date : 2010-01-13
Age : 33
Location : Melbourne, Australia
Re: ArmA 2: Not short for Armed Assault 2.
bobstar_24 wrote:why can't you both just share...?Scorch wrote:Wrong, he is pretty unlikely to sell it to me at all. He still plays it from time to time.ACC1 wrote:Put him on the "im a wank and wont just buy it from my brother for $5 who no longer plays it and will more likely give it to me for 5 bucks rather then leave it collecting dust."
Yeah wtf? your brother owns ARMA2 and only plays it occasionally? What's the problem?
Laszlo- Grandmaster
- Posts : 151
Join date : 2010-01-13
Age : 36
Location : Canberra, ACT.
Re: ArmA 2: Not short for Armed Assault 2.
He's a mean bastard. Thats the problem.
Scorch- Knight
- Posts : 271
Join date : 2010-01-12
Age : 33
Location : Derp.
Re: ArmA 2: Not short for Armed Assault 2.
Scorch is his brothers bitch. lol
Bob has his now.. tho he raged from ts when we started asking him about it..
So yea.. 3 of us now.
Bob has his now.. tho he raged from ts when we started asking him about it..
So yea.. 3 of us now.
ACC1- Inner Circle Knight
- Posts : 103
Join date : 2010-01-13
Age : 38
Location : NSW
Re: ArmA 2: Not short for Armed Assault 2.
I didn't rage, my mum made me get off the computer...
We are at the supermarket and am on my mobile
We are at the supermarket and am on my mobile
bobstar_24- Inner Circle Knight
- Posts : 83
Join date : 2010-01-13
Age : 33
Location : Melbourne, Australia
Re: ArmA 2: Not short for Armed Assault 2.
You can see it that way if you wish, but I certainly wouldn't.ACC1 wrote:Scorch is his brothers bitch. lol
Scorch- Knight
- Posts : 271
Join date : 2010-01-12
Age : 33
Location : Derp.
Re: ArmA 2: Not short for Armed Assault 2.
OK, how about we all get on Warfare or a Co-op server soon?
Monday night, anyone?
Monday night, anyone?
Re: ArmA 2: Not short for Armed Assault 2.
How abot this Saturday night after training?
bobstar_24- Inner Circle Knight
- Posts : 83
Join date : 2010-01-13
Age : 33
Location : Melbourne, Australia
Re: ArmA 2: Not short for Armed Assault 2.
bobstar_24 wrote:How abot this Saturday night after training?
Fine with me!
Re: ArmA 2: Not short for Armed Assault 2.
we shall take bob to the arma battlefield and show him what it has to offer! hopefully he dont fuck up. lol
ACC1- Inner Circle Knight
- Posts : 103
Join date : 2010-01-13
Age : 38
Location : NSW
Re: ArmA 2: Not short for Armed Assault 2.
We are looking to play some ARMA 2 this Sat night. Be in mumble if you have it and wanna join in. 7:30pm ish AEST
ACC1- Inner Circle Knight
- Posts : 103
Join date : 2010-01-13
Age : 38
Location : NSW
Re: ArmA 2: Not short for Armed Assault 2.
Sounds good.. if only I didn't have plans hah. I'll see how I go, maybe things will change and I can come along.
Imperator- Soldier
- Posts : 22
Join date : 2010-07-24
Age : 31
Location : Perth, WA.
Re: ArmA 2: Not short for Armed Assault 2.
UPDATED THE OP. We are really looking forward to getting some good games going in this. If you own the game post and let us know (we would be happy to play with anyone even those outside of KoS).
Basically we want to play it whenever, but we are looking to setting up a good game this weekend (sunday or saturday depending on who is available).
Basically we want to play it whenever, but we are looking to setting up a good game this weekend (sunday or saturday depending on who is available).
Scorch- Knight
- Posts : 271
Join date : 2010-01-12
Age : 33
Location : Derp.
Re: ArmA 2: Not short for Armed Assault 2.
Would really appreciate it if we could do it sunday hah
Imperator- Soldier
- Posts : 22
Join date : 2010-07-24
Age : 31
Location : Perth, WA.
Re: ArmA 2: Not short for Armed Assault 2.
Imperator wrote:Would really appreciate it if we could do it sunday hah
We are gonna try do warband training on sunday so maybe if we get time and people on before or after that we can,
ACC1- Inner Circle Knight
- Posts : 103
Join date : 2010-01-13
Age : 38
Location : NSW
Re: ArmA 2: Not short for Armed Assault 2.
I have the game, working on an issue atm where my language is in german/polish or something like that. Changing language through game doesnt work and Im looking around for a language patch. Still playable thoe.
Broadside- Soldier
- Posts : 26
Join date : 2010-07-19
Age : 31
Location : Perth
Re: ArmA 2: Not short for Armed Assault 2.
I promised I would post these up sometime, so here they are. *WARNING STORY AND PIC DUMP AHEAD*
These are from a game of domination that Aleczacool, Bobstar, Imperator, Marshall and myself all played a couple nights ago. We were assaulting a shoreline target heading into night, so we planned it out as such:
I was (as the dedicated pilot) to transport the main team consisting of Alec, Imperator and Marshall about 1 click north of the target, dropping a MHQ as well so that the team could set up a foward FOB whilst I transported Bobstar to the shorline near some boats to the east of the target. The plan was to set Bobstar up at an Island with a Lighthouse on it, so he could provide sniper support whilst the team moved from the north in a main assault, whilst I was to ferry any needed equipment.
Unfortunately everything almost never goes to plan and me and Bobstar were targeted by anti air while we made our way to the boats. I was able to slow the chopper enough before ejecting to save it from being destroyed completely (I intended to repair it as I was an engineer), but unfortunately was unable to fix it as it respawned back at the base during the repair for some unknown reason. So the plan was altered. I was to go with Bobstar on one of the boats to the south island, for the extra sniping capability (had a designated marksman's rifle) as well as my capability to provide SMAW AT support from the rocks of the island. And so we made our way on the boat to the island as the main team prepared for the assault while night slowly fell:
Nearing our target and the start of the op (fucking slow boat! argh...):
Once in position at the island with Bob at the top of the lighthouse, an artillery strike was called in. On the first explosions we were to open fire:
At the end of the op, me and Bob were forced to watch as the team was killed a few times, providing as much support as we could, eventually ending up with Aleczacool destroying a tank with a satchel charge, allowing Imperator to plant explosives at the train.
Seriously guys, this game can be so much fun when you play it how you are supposed to. We had a blast for well over 3 hours before we finally had to stop as it was getting late.
These are from a game of domination that Aleczacool, Bobstar, Imperator, Marshall and myself all played a couple nights ago. We were assaulting a shoreline target heading into night, so we planned it out as such:
I was (as the dedicated pilot) to transport the main team consisting of Alec, Imperator and Marshall about 1 click north of the target, dropping a MHQ as well so that the team could set up a foward FOB whilst I transported Bobstar to the shorline near some boats to the east of the target. The plan was to set Bobstar up at an Island with a Lighthouse on it, so he could provide sniper support whilst the team moved from the north in a main assault, whilst I was to ferry any needed equipment.
Unfortunately everything almost never goes to plan and me and Bobstar were targeted by anti air while we made our way to the boats. I was able to slow the chopper enough before ejecting to save it from being destroyed completely (I intended to repair it as I was an engineer), but unfortunately was unable to fix it as it respawned back at the base during the repair for some unknown reason. So the plan was altered. I was to go with Bobstar on one of the boats to the south island, for the extra sniping capability (had a designated marksman's rifle) as well as my capability to provide SMAW AT support from the rocks of the island. And so we made our way on the boat to the island as the main team prepared for the assault while night slowly fell:
- Spoiler:
Nearing our target and the start of the op (fucking slow boat! argh...):
- Spoiler:
Once in position at the island with Bob at the top of the lighthouse, an artillery strike was called in. On the first explosions we were to open fire:
- Spoiler:
At the end of the op, me and Bob were forced to watch as the team was killed a few times, providing as much support as we could, eventually ending up with Aleczacool destroying a tank with a satchel charge, allowing Imperator to plant explosives at the train.
Seriously guys, this game can be so much fun when you play it how you are supposed to. We had a blast for well over 3 hours before we finally had to stop as it was getting late.
Scorch- Knight
- Posts : 271
Join date : 2010-01-12
Age : 33
Location : Derp.
Re: ArmA 2: Not short for Armed Assault 2.
Woah pretty
bobstar_24- Inner Circle Knight
- Posts : 83
Join date : 2010-01-13
Age : 33
Location : Melbourne, Australia
Re: ArmA 2: Not short for Armed Assault 2.
At the end of the op, me and Bob were forced to watch as the team was killed a few times, providing as much support as we could, eventually ending up with Aleczacool destroying a tank with a satchel charge, allowing Imperator to plant explosives at the train.
(I fixed it.)
Re: ArmA 2: Not short for Armed Assault 2.
Let's get a game on tonight! =D
Marshall- Knight
- Posts : 97
Join date : 2010-01-13
Re: ArmA 2: Not short for Armed Assault 2.
Indeed. We can play some more domination stuff.Marshall wrote:Let's get a game on tonight! =D
Scorch- Knight
- Posts : 271
Join date : 2010-01-12
Age : 33
Location : Derp.
Re: ArmA 2: Not short for Armed Assault 2.
I WANNA PLAY bt can afford it cause saving up cash for school newzealand ski trip (look out blabil)
Infetrix- Knight
- Posts : 43
Join date : 2010-05-18
Location : Western Australia
Re: ArmA 2: Not short for Armed Assault 2.
- Spoiler:
- WOAH THATS A FULL RAINBOW ALL THE WAY ACROSS THE SKY!
Scorch- Knight
- Posts : 271
Join date : 2010-01-12
Age : 33
Location : Derp.
Page 2 of 3 • 1, 2, 3
Page 2 of 3
Permissions in this forum:
You cannot reply to topics in this forum