Aleczacool's Mod
+4
NN
Laszlo
Binboy
Aleczacool
8 posters
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Aleczacool's Mod
0.4 IS RELEASED! GO GET IT
Last edited by Aleczacool on Thu May 06, 2010 1:37 pm; edited 9 times in total
Dojo's Army
- Spoiler:
- The Army of Dojo
Classes:
Dojo Archer
Summary: The army of Dojo, as powerful as they're in melee. However because most Dojo forces are melee combatants, they're sitting ducks for hostile Range Units. Because Dojo's desires for a range unit rises they finally employed Highly proficient archers. However because the archer's strict training routine, training on weaponry, it seems that the archer did not train a lot on their athletic and are unable to wear armor as well as run at a decent speed. (Basically No Armor + High Proficiency + Decent weapons)
Attributes
14 strength
8 Agility
6 Int (unimportant)
6 Cha (unimportant)
Skills (important skills)
Ironflesh: 0
Powerstrike: 3
Powerthrow: 0
Powerdraw: 6
Shield: 0
Athletics: 3
Riding: 2
Horse Archery: 2
Proficiency
One-Handed Weapons: 115
Two-Handed Weapons: 75
Polearms: 105
Archery: 170
Crossbow: 110
Throwing: 40
Weapons
Dagger - Free
Sword - short and armimg
Quaterstaff
Iron Quaterstaff
Hunting Bow - Free
Short bow
Long bow
War bow
Arrow - Free
Bodkin Arrow
Armors
Green Hat (Should look like the one that robin hood wore + feather)
Green Tunic - Free
Leather Boots - Free
Leather Gloves
------------------------------------------------------------------------------------------------------------------------
Dojo Monk
Summary: No Armor + Weak Weapons (Farming tools) + Super High Proficiency
Attributes
18 Strength
18 Agility
6 Intelligence
6 Charisma
Skills
Ironflesh: 8
Powerstrike: 8
Powerthrow: 5
Powerdraw: 2
Shield: 6
Athletics: 8
Riding: 4
Horse Archery: 0
Proficiency
One-Handed Weapons: 170
Two-Handed Weapons: 170
Polearms: 170
Archery: 90
Crossbow: 90
Throwing: 100
Weapons
Knife - Free
Sickle - Free
Pitch Fork - Free
Broom - Free (lol if it can be added)
Scythe - Free
Quaterstaff
Iron Quaterstaff
1H Wooden Sword
2H Wooden Sword
Wooden Shield
Throwing Knives
Throwing Daggers
Throwing Stones - Free
Armors
Red Shirt or a Shaolin Monk suit (if possible or model)
Leather Boots
Leather Gloves
------------------------------------------------------------------------------------------------------------------------
Kimbo
Summary: Requisition: Kimbo - He will find you and he will eat you!
Attributes
9000 Strength
9000 Agility
9000 Intelligence (Hes a wise man)
9000 Charisma (He has many wives)
Skills
Ironflesh: 10
Powerstrike: 10
Powerthrow: 10
Powerdraw: 10
Shield: 10
Athletics: 10
Riding: 10
Horse Archery: 10
Proficiency
One-Handed Weapons: 300
Two-Handed Weapons: 300
Polearms: 300
Archery: 300
Crossbow: 300
Throwing: 300
Weapons
Long Great Bardiche - Free
Long Bardiche - Free
Long Axe - Free
Long Great Axe - Free
Pike - Free
Heavy Throwing Axe - Free
Armors
N/A
------------------------------------------------------------------------------------------------------------------------
Dojo Infantry
Summary: Versatile Infantry has Heavy/Medium/Light Armor, Decent Shield, Good Melee weapons, Weak Throwing weapons, Medium Proficiency and Skills.
Attributes
14 Strength
8 Agility
6 Intelligence
6 Charisma
Skills
Ironflesh: 5
Powerstrike: 5
Powerthrow: 3
Powerdraw: 0
Shield: 4
Athletics: 7
Riding: 0
Horse Archery: 0
Proficiency
One-Handed Weapons: 130
Two-Handed Weapons: 130
Polearms: 115
Archery: 30
Crossbow: 50
Throwing: 95
Weapons
Sword - Free
Short Sword - Free
Sword Tier 2
Short Arming Sword
Arming Sword
Bastard Sword
Heavy Bastard Sword
War Spear
Pike
Heater Shields (All Variants)
Horseman Heater Shields (Knightly as well)
1H Iron Mace
1H Iron Axe
1H Iron Axe Tier 2
2H Iron Axe
2H Iron Axe Tier 2
Throwing Knives
Throwing Daggers
Armor
Red Shirt - Free
Leather Armor (Swads and Rhodoks)
Padded Armor
Haubergeon
Red Surcoat with Mail
Red Coat of Plates
Helmet with Cap
Flat top helmet
Full Helm
Great Helm
Leather Boots - Free
Splinted Greaves
Mail Boots
Iron Greaves
Leather Gloves
Mail Mittens
Scale Gauntlets
Gauntlets
Binboy- Posts : 2
Join date : 2010-04-19
Re: Aleczacool's Mod
- Spoiler:
- Binboy wrote:The Army of Dojo
Classes:
Dojo Archer
Summary: The army of Dojo, as powerful as they're in melee. However because most Dojo forces are melee combatants, they're sitting ducks for hostile Range Units. Because Dojo's desires for a range unit rises they finally employed Highly proficient archers. However because the archer's strict training routine, training on weaponry, it seems that the archer did not train a lot on their athletic and are unable to wear armor as well as run at a decent speed. (Basically No Armor + High Proficiency + Decent weapons)
Attributes
14 strength
8 Agility
6 Int (unimportant)
6 Cha (unimportant)
Skills (important skills)
Ironflesh: 0
Powerstrike: 3
Powerthrow: 0
Powerdraw: 6
Shield: 0
Athletics: 3
Riding: 2
Horse Archery: 2
Proficiency
One-Handed Weapons: 115
Two-Handed Weapons: 75
Polearms: 105
Archery: 170
Crossbow: 110
Throwing: 40
Weapons
Dagger - Free
Sword - short and armimg
Quaterstaff
Iron Quaterstaff
Hunting Bow - Free
Short bow
Long bow
War bow
Arrow - Free
Bodkin Arrow
Armors
Green Hat (Should look like the one that robin hood wore + feather)
Green Tunic - Free
Leather Boots - Free
Leather Gloves
------------------------------------------------------------------------------------------------------------------------
Dojo Monk
Summary: No Armor + Weak Weapons (Farming tools) + Super High Proficiency
Attributes
18 Strength
18 Agility
6 Intelligence
6 Charisma
Skills
Ironflesh: 8
Powerstrike: 8
Powerthrow: 5
Powerdraw: 2
Shield: 6
Athletics: 8
Riding: 4
Horse Archery: 0
Proficiency
One-Handed Weapons: 170
Two-Handed Weapons: 170
Polearms: 170
Archery: 90
Crossbow: 90
Throwing: 100
Weapons
Knife - Free
Sickle - Free
Pitch Fork - Free
Broom - Free (lol if it can be added)
Scythe - Free
Quaterstaff
Iron Quaterstaff
1H Wooden Sword
2H Wooden Sword
Wooden Shield
Throwing Knives
Throwing Daggers
Throwing Stones - Free
Armors
Red Shirt or a Shaolin Monk suit (if possible or model)
Leather Boots
Leather Gloves
------------------------------------------------------------------------------------------------------------------------
Kimbo
Summary: Requisition: Kimbo - He will find you and he will eat you!
Attributes
9000 Strength
9000 Agility
9000 Intelligence (Hes a wise man)
9000 Charisma (He has many wives)
Skills
Ironflesh: 10
Powerstrike: 10
Powerthrow: 10
Powerdraw: 10
Shield: 10
Athletics: 10
Riding: 10
Horse Archery: 10
Proficiency
One-Handed Weapons: 300
Two-Handed Weapons: 300
Polearms: 300
Archery: 300
Crossbow: 300
Throwing: 300
Weapons
Long Great Bardiche - Free
Long Bardiche - Free
Long Axe - Free
Long Great Axe - Free
Pike - Free
Heavy Throwing Axe - Free
Armors
N/A
------------------------------------------------------------------------------------------------------------------------
Dojo Infantry
Summary: Versatile Infantry has Heavy/Medium/Light Armor, Decent Shield, Good Melee weapons, Weak Throwing weapons, Medium Proficiency and Skills.
Attributes
14 Strength
8 Agility
6 Intelligence
6 Charisma
Skills
Ironflesh: 5
Powerstrike: 5
Powerthrow: 3
Powerdraw: 0
Shield: 4
Athletics: 7
Riding: 0
Horse Archery: 0
Proficiency
One-Handed Weapons: 130
Two-Handed Weapons: 130
Polearms: 115
Archery: 30
Crossbow: 50
Throwing: 95
Weapons
Sword - Free
Short Sword - Free
Sword Tier 2
Short Arming Sword
Arming Sword
Bastard Sword
Heavy Bastard Sword
War Spear
Pike
Heater Shields (All Variants)
Horseman Heater Shields (Knightly as well)
1H Iron Mace
1H Iron Axe
1H Iron Axe Tier 2
2H Iron Axe
2H Iron Axe Tier 2
Throwing Knives
Throwing Daggers
Armor
Red Shirt - Free
Leather Armor (Swads and Rhodoks)
Padded Armor
Haubergeon
Red Surcoat with Mail
Red Coat of Plates
Helmet with Cap
Flat top helmet
Full Helm
Great Helm
Leather Boots - Free
Splinted Greaves
Mail Boots
Iron Greaves
Leather Gloves
Mail Mittens
Scale Gauntlets
Gauntlets
Done.
A few things I couldn't do though. But it's good enough for now.
Re: Aleczacool's Mod
What are the rules guiding stats?
As in, what is stopping KoS from saying:
'yes our infantry, cavalry, and archers will all have 15 str 15 agil 15 ironflesh 15 powerstrike and 500 to all weapon skills'
What about weapons?
Can we say 'our infanry will have nordic huscarl shields, sarranid jarids, rhodok pike, arming swords, and nordic mail armour'
As in, what is stopping KoS from saying:
'yes our infantry, cavalry, and archers will all have 15 str 15 agil 15 ironflesh 15 powerstrike and 500 to all weapon skills'
What about weapons?
Can we say 'our infanry will have nordic huscarl shields, sarranid jarids, rhodok pike, arming swords, and nordic mail armour'
Laszlo- Grandmaster
- Posts : 151
Join date : 2010-01-13
Age : 35
Location : Canberra, ACT.
Re: Aleczacool's Mod
Well generally I'll be balancing it out between all the units they suggest.
KoS is mixed, so I have average stats and equipment for all of their troops.
Dojo is more lenient towards infantry, so they have weaker cavalry and archers compared to KoS, but better inf.
Etc.
I'll obviously be monitoring what people will suggest. I have made some changes to what people have suggested.
For instance:
Dojo Monk was going to have 7 shield skill. Why? So someone else on that team could drop a shield for them and they would be invincible. I have reduced that to the default unit shield skill.
The faction I'm probably looking forward to see in action is SPLHCW. They have two troops with the OPTION of buying a horse.
All I need at the moment is people to play test the current factions. If a faction seems to win all the time, I'll reduce it's unit's stats and equipment.
KoS is mixed, so I have average stats and equipment for all of their troops.
Dojo is more lenient towards infantry, so they have weaker cavalry and archers compared to KoS, but better inf.
Etc.
I'll obviously be monitoring what people will suggest. I have made some changes to what people have suggested.
For instance:
Dojo Monk was going to have 7 shield skill. Why? So someone else on that team could drop a shield for them and they would be invincible. I have reduced that to the default unit shield skill.
The faction I'm probably looking forward to see in action is SPLHCW. They have two troops with the OPTION of buying a horse.
All I need at the moment is people to play test the current factions. If a faction seems to win all the time, I'll reduce it's unit's stats and equipment.
Re: Aleczacool's Mod
Honestly, the current stats are pretty silly. It would be far better for you to come up with a table for buying stats, skills, proficiencies and access to equipment. If a unit type has a weakness, it should not be trivial or easy to circumvent either.
NN- Knight
- Posts : 75
Join date : 2010-01-12
Age : 33
Location : The Fine City
Re: Aleczacool's Mod
KoS should have one ultra-amazing horse-archer class which is also bitching with melee and can use lances.
It'll make up for this by having very weak (non-existant) infantry and cavalry.
It'll make up for this by having very weak (non-existant) infantry and cavalry.
HTAPAWASO- Knight
- Posts : 175
Join date : 2010-01-12
Re: Aleczacool's Mod
Looks great so far.
You could actually just use the current item prices as a measure of each items balancing worth. IIRC they're still just the singleplayer prices, so they're already fairly balanced, or at least slightly related to their quality.
Problem is though that that won't stop people from just taking the best of everything in exchange for having access to a wider range of low quality weapons.
The best way I could think of to do it was an unlock system.
Each faction was to be given three units and each unit is given 30 or so unlock points.
Clothing is given for free. You can then spend points to unlock a light armour, a medium armour and a heavy armour. Wether you wanted a mail haulbaurk or a lammelar vest for your medium armour would be up to the clan, although if you're worried about people only choosing the best protection to weight ratio you could just set all of the stats as identical within the three armour brackets.
Unlocking all of the Swadian one handed swords or Nord one handed axes would cost you 10 points, as you're essentially just purchasing upgrades to the same weapon. Weapons which aren't linear upgrades like glaives or morningstars could be given individual prices.
You'd preserve unique play styles and item choices between the factions, as they'd get to decide what exactly each of those units will be, but you'd make sure you wouldn't have a case where, for example, KoS infantry we're by nature inferior to Dojo's. It's okay for a class to be weaker at something than their opponents, but that should be balanced out by something they're superiour at. If they don't have access to heavy armour, they should have access to throwing weapons. If they don't have good shields they should have access to better polearms. Well, you get the general idea.
It's probably not a good idea to make one unit weak as compensation for another otherwise:
You could actually just use the current item prices as a measure of each items balancing worth. IIRC they're still just the singleplayer prices, so they're already fairly balanced, or at least slightly related to their quality.
Problem is though that that won't stop people from just taking the best of everything in exchange for having access to a wider range of low quality weapons.
The best way I could think of to do it was an unlock system.
Each faction was to be given three units and each unit is given 30 or so unlock points.
Clothing is given for free. You can then spend points to unlock a light armour, a medium armour and a heavy armour. Wether you wanted a mail haulbaurk or a lammelar vest for your medium armour would be up to the clan, although if you're worried about people only choosing the best protection to weight ratio you could just set all of the stats as identical within the three armour brackets.
Unlocking all of the Swadian one handed swords or Nord one handed axes would cost you 10 points, as you're essentially just purchasing upgrades to the same weapon. Weapons which aren't linear upgrades like glaives or morningstars could be given individual prices.
You'd preserve unique play styles and item choices between the factions, as they'd get to decide what exactly each of those units will be, but you'd make sure you wouldn't have a case where, for example, KoS infantry we're by nature inferior to Dojo's. It's okay for a class to be weaker at something than their opponents, but that should be balanced out by something they're superiour at. If they don't have access to heavy armour, they should have access to throwing weapons. If they don't have good shields they should have access to better polearms. Well, you get the general idea.
It's probably not a good idea to make one unit weak as compensation for another otherwise:
KoS should have one ultra-amazing horse-archer class which is also bitching with melee and can use lances.
It'll make up for this by having very weak (non-existant) infantry and cavalry.
Moss- Posts : 1
Join date : 2010-04-21
Re: Aleczacool's Mod
Downloaded it, some of the items are sort of wrong. Possibly because of new weapons in the new patches and stuff. (Dojo archers does not have crossbows, however in the current patch they do.)
Binboy- Posts : 2
Join date : 2010-04-19
Re: Aleczacool's Mod
New!
I shall be adding Lords to SP! You will be able to select whatever equipment your character has. I'll be adding proper troops to the factions in SP soon. For now you will all have copied troops from other factions.
Items:
The format you should be posting it in:
Horse Bodywear Armor Footwear_in Footwear_out Headwear Weapon Shield
If you don't, they'll most likely be naked in castles and stuff.
I shall be adding Lords to SP! You will be able to select whatever equipment your character has. I'll be adding proper troops to the factions in SP soon. For now you will all have copied troops from other factions.
Items:
- Spoiler:
- itm_no_item = 0
itm_tutorial_spear = 1
itm_tutorial_club = 2
itm_tutorial_battle_axe = 3
itm_tutorial_arrows = 4
itm_tutorial_bolts = 5
itm_tutorial_short_bow = 6
itm_tutorial_crossbow = 7
itm_tutorial_throwing_daggers = 8
itm_tutorial_saddle_horse = 9
itm_tutorial_shield = 10
itm_tutorial_staff_no_attack = 11
itm_tutorial_staff = 12
itm_tutorial_sword = 13
itm_tutorial_axe = 14
itm_tutorial_dagger = 15
itm_horse_meat = 16
itm_practice_sword = 17
itm_heavy_practice_sword = 18
itm_practice_dagger = 19
itm_practice_axe = 20
itm_arena_axe = 21
itm_arena_sword = 22
itm_arena_sword_two_handed = 23
itm_arena_lance = 24
itm_practice_staff = 25
itm_practice_lance = 26
itm_practice_shield = 27
itm_practice_bow = 28
itm_practice_crossbow = 29
itm_practice_javelin = 30
itm_practice_javelin_melee = 31
itm_practice_throwing_daggers = 32
itm_practice_throwing_daggers_100_amount = 33
itm_practice_horse = 34
itm_practice_arrows = 35
itm_practice_bolts = 36
itm_practice_arrows_10_amount = 37
itm_practice_arrows_100_amount = 38
itm_practice_bolts_9_amount = 39
itm_practice_boots = 40
itm_red_tourney_armor = 41
itm_blue_tourney_armor = 42
itm_green_tourney_armor = 43
itm_gold_tourney_armor = 44
itm_red_tourney_helmet = 45
itm_blue_tourney_helmet = 46
itm_green_tourney_helmet = 47
itm_gold_tourney_helmet = 48
itm_arena_shield_red = 49
itm_arena_shield_blue = 50
itm_arena_shield_green = 51
itm_arena_shield_yellow = 52
itm_arena_armor_white = 53
itm_arena_armor_red = 54
itm_arena_armor_blue = 55
itm_arena_armor_green = 56
itm_arena_armor_yellow = 57
itm_arena_tunic_white = 58
itm_arena_tunic_red = 59
itm_arena_tunic_blue = 60
itm_arena_tunic_green = 61
itm_arena_tunic_yellow = 62
itm_arena_helmet_red = 63
itm_arena_helmet_blue = 64
itm_arena_helmet_green = 65
itm_arena_helmet_yellow = 66
itm_steppe_helmet_white = 67
itm_steppe_helmet_red = 68
itm_steppe_helmet_blue = 69
itm_steppe_helmet_green = 70
itm_steppe_helmet_yellow = 71
itm_tourney_helm_white = 72
itm_tourney_helm_red = 73
itm_tourney_helm_blue = 74
itm_tourney_helm_green = 75
itm_tourney_helm_yellow = 76
itm_arena_turban_red = 77
itm_arena_turban_blue = 78
itm_arena_turban_green = 79
itm_arena_turban_yellow = 80
itm_book_tactics = 81
itm_book_persuasion = 82
itm_book_leadership = 83
itm_book_intelligence = 84
itm_book_trade = 85
itm_book_weapon_mastery = 86
itm_book_engineering = 87
itm_book_wound_treatment_reference = 88
itm_book_training_reference = 89
itm_book_surgery_reference = 90
itm_spice = 91
itm_salt = 92
itm_oil = 93
itm_pottery = 94
itm_raw_flax = 95
itm_linen = 96
itm_wool = 97
itm_wool_cloth = 98
itm_raw_silk = 99
itm_raw_dyes = 100
itm_velvet = 101
itm_iron = 102
itm_tools = 103
itm_raw_leather = 104
itm_leatherwork = 105
itm_raw_date_fruit = 106
itm_furs = 107
itm_wine = 108
itm_ale = 109
itm_smoked_fish = 110
itm_cheese = 111
itm_honey = 112
itm_sausages = 113
itm_cabbages = 114
itm_dried_meat = 115
itm_apples = 116
itm_raw_grapes = 117
itm_raw_olives = 118
itm_grain = 119
itm_cattle_meat = 120
itm_bread = 121
itm_chicken = 122
itm_pork = 123
itm_butter = 124
itm_siege_supply = 125
itm_quest_wine = 126
itm_quest_ale = 127
itm_tutorial_sword = 128
itm_tutorial_axe = 129
itm_tutorial_spear = 130
itm_tutorial_club = 131
itm_tutorial_battle_axe = 132
itm_tutorial_arrows = 133
itm_tutorial_bolts = 134
itm_tutorial_short_bow = 135
itm_tutorial_crossbow = 136
itm_tutorial_throwing_daggers = 137
itm_tutorial_saddle_horse = 138
itm_tutorial_shield = 139
itm_tutorial_staff_no_attack = 140
itm_tutorial_staff = 141
itm_sumpter_horse = 142
itm_saddle_horse = 143
itm_steppe_horse = 144
itm_arabian_horse_a = 145
itm_courser = 146
itm_arabian_horse_b = 147
itm_hunter = 148
itm_warhorse = 149
itm_charger = 150
itm_ubercharger = 151
itm_drugs = 152
itm_arrows = 153
itm_ninja_arrows = 154
itm_khergit_arrows = 155
itm_barbed_arrows = 156
itm_bodkin_arrows = 157
itm_bolts = 158
itm_steel_bolts = 159
itm_cartridges = 160
itm_pilgrim_disguise = 161
itm_pilgrim_hood = 162
itm_leather_gloves = 163
itm_mail_mittens = 164
itm_scale_gauntlets = 165
itm_lamellar_gauntlets = 166
itm_gauntlets = 167
itm_wrapping_boots = 168
itm_woolen_hose = 169
itm_blue_hose = 170
itm_hunter_boots = 171
itm_hide_boots = 172
itm_ankle_boots = 173
itm_nomad_boots = 174
itm_leather_boots = 175
itm_splinted_leather_greaves = 176
itm_mail_chausses = 177
itm_splinted_greaves = 178
itm_mail_boots = 179
itm_iron_greaves = 180
itm_black_greaves = 181
itm_khergit_leather_boots = 182
itm_sarranid_boots_a = 183
itm_sarranid_boots_b = 184
itm_sarranid_boots_c = 185
itm_sarranid_boots_d = 186
itm_sarranid_head_cloth = 187
itm_sarranid_head_cloth_b = 188
itm_sarranid_felt_head_cloth = 189
itm_sarranid_felt_head_cloth_b = 190
itm_lady_dress_ruby = 191
itm_lady_dress_green = 192
itm_lady_dress_blue = 193
itm_red_dress = 194
itm_brown_dress = 195
itm_green_dress = 196
itm_khergit_lady_dress = 197
itm_khergit_lady_dress_b = 198
itm_sarranid_lady_dress = 199
itm_sarranid_lady_dress_b = 200
itm_sarranid_common_dress = 201
itm_sarranid_common_dress_b = 202
itm_courtly_outfit = 203
itm_nobleman_outfit = 204
itm_nomad_armor = 205
itm_khergit_armor = 206
itm_leather_jacket = 207
itm_rawhide_coat = 208
itm_leather_armor = 209
itm_fur_coat = 210
itm_coat = 211
itm_leather_coat = 212
itm_mail_coat = 213
itm_long_mail_coat = 214
itm_sleeveless_mail_coat = 215
itm_sleeveless_coat = 216
itm_hide_coat = 217
itm_merchant_outfit = 218
itm_homespun_dress = 219
itm_thick_coat = 220
itm_coat_with_cape = 221
itm_steppe_outfit = 222
itm_nordic_outfit = 223
itm_nordic_armor = 224
itm_hide_armor = 225
itm_cloaked_tunic = 226
itm_sleeveless_tunic = 227
itm_sleeveless_leather_tunic = 228
itm_linen_shirt = 229
itm_wool_coat = 230
itm_dress = 231
itm_blue_dress = 232
itm_peasant_dress = 233
itm_woolen_dress = 234
itm_shirt = 235
itm_linen_tunic = 236
itm_short_tunic = 237
itm_red_shirt = 238
itm_red_tunic = 239
itm_green_tunic = 240
itm_blue_tunic = 241
itm_robe = 242
itm_coarse_tunic = 243
itm_leather_apron = 244
itm_tabard = 245
itm_leather_vest = 246
itm_steppe_armor = 247
itm_gambeson = 248
itm_blue_gambeson = 249
itm_red_gambeson = 250
itm_padded_cloth = 251
itm_aketon_green = 252
itm_leather_jerkin = 253
itm_nomad_vest = 254
itm_ragged_outfit = 255
itm_padded_leather = 256
itm_tribal_warrior_outfit = 257
itm_nomad_robe = 258
itm_studded_leather_coat = 259
itm_byrnie = 260
itm_haubergeon = 261
itm_lamellar_vest = 262
itm_lamellar_vest_khergit = 263
itm_mail_shirt = 264
itm_mail_hauberk = 265
itm_mail_with_surcoat = 266
itm_surcoat_over_mail = 267
itm_brigandine_red = 268
itm_lamellar_armor = 269
itm_scale_armor = 270
itm_banded_armor = 271
itm_cuir_bouilli = 272
itm_coat_of_plates = 273
itm_coat_of_plates_red = 274
itm_plate_armor = 275
itm_black_armor = 276
itm_pelt_coat = 277
itm_khergit_elite_armor = 278
itm_vaegir_elite_armor = 279
itm_sarranid_elite_armor = 280
itm_sarranid_dress_a = 281
itm_sarranid_dress_b = 282
itm_sarranid_cloth_robe = 283
itm_sarranid_cloth_robe_b = 284
itm_skirmisher_armor = 285
itm_archers_vest = 286
itm_sarranid_leather_armor = 287
itm_sarranid_cavalry_robe = 288
itm_arabian_armor_b = 289
itm_sarranid_mail_shirt = 290
itm_mamluke_mail = 291
itm_burlap_tunic = 292
itm_heraldic_mail_with_surcoat = 293
itm_heraldic_mail_with_tunic = 294
itm_heraldic_mail_with_tunic_b = 295
itm_heraldic_mail_with_tabard = 296
itm_turret_hat_ruby = 297
itm_turret_hat_blue = 298
itm_turret_hat_green = 299
itm_head_wrappings = 300
itm_court_hat = 301
itm_wimple_a = 302
itm_wimple_with_veil = 303
itm_straw_hat = 304
itm_common_hood = 305
itm_hood_b = 306
itm_hood_c = 307
itm_hood_d = 308
itm_headcloth = 309
itm_woolen_hood = 310
itm_arming_cap = 311
itm_fur_hat = 312
itm_nomad_cap = 313
itm_nomad_cap_b = 314
itm_steppe_cap = 315
itm_padded_coif = 316
itm_woolen_cap = 317
itm_felt_hat = 318
itm_felt_hat_b = 319
itm_leather_cap = 320
itm_female_hood = 321
itm_leather_steppe_cap_a = 322
itm_leather_steppe_cap_b = 323
itm_leather_steppe_cap_c = 324
itm_leather_warrior_cap = 325
itm_skullcap = 326
itm_mail_coif = 327
itm_footman_helmet = 328
itm_nasal_helmet = 329
itm_norman_helmet = 330
itm_segmented_helmet = 331
itm_helmet_with_neckguard = 332
itm_flat_topped_helmet = 333
itm_kettle_hat = 334
itm_spiked_helmet = 335
itm_nordic_helmet = 336
itm_khergit_lady_hat = 337
itm_khergit_lady_hat_b = 338
itm_sarranid_felt_hat = 339
itm_turban = 340
itm_desert_turban = 341
itm_sarranid_warrior_cap = 342
itm_sarranid_horseman_helmet = 343
itm_sarranid_helmet1 = 344
itm_sarranid_mail_coif = 345
itm_sarranid_veiled_helmet = 346
itm_nordic_archer_helmet = 347
itm_nordic_veteran_archer_helmet = 348
itm_nordic_footman_helmet = 349
itm_nordic_fighter_helmet = 350
itm_nordic_huscarl_helmet = 351
itm_nordic_warlord_helmet = 352
itm_vaegir_fur_cap = 353
itm_vaegir_fur_helmet = 354
itm_vaegir_spiked_helmet = 355
itm_vaegir_lamellar_helmet = 356
itm_vaegir_noble_helmet = 357
itm_vaegir_war_helmet = 358
itm_vaegir_mask = 359
itm_bascinet = 360
itm_bascinet_2 = 361
itm_bascinet_3 = 362
itm_guard_helmet = 363
itm_black_helmet = 364
itm_full_helm = 365
itm_great_helmet = 366
itm_winged_great_helmet = 367
itm_wooden_stick = 368
itm_cudgel = 369
itm_hammer = 370
itm_club = 371
itm_winged_mace = 372
itm_spiked_mace = 373
itm_military_hammer = 374
itm_maul = 375
itm_sledgehammer = 376
itm_warhammer = 377
itm_pickaxe = 378
itm_spiked_club = 379
itm_fighting_pick = 380
itm_military_pick = 381
itm_morningstar = 382
itm_sickle = 383
itm_cleaver = 384
itm_knife = 385
itm_butchering_knife = 386
itm_dagger = 387
itm_falchion = 388
itm_scimitar = 389
itm_scimitar_b = 390
itm_arabian_sword_a = 391
itm_arabian_sword_b = 392
itm_sarranid_cavalry_sword = 393
itm_arabian_sword_d = 394
itm_great_sword = 395
itm_sword_of_war = 396
itm_hatchet = 397
itm_hand_axe = 398
itm_fighting_axe = 399
itm_axe = 400
itm_voulge = 401
itm_battle_axe = 402
itm_war_axe = 403
itm_sword_two_handed_b = 404
itm_sword_two_handed_a = 405
itm_khergit_sword_two_handed_a = 406
itm_khergit_sword_two_handed_b = 407
itm_two_handed_cleaver = 408
itm_military_cleaver_b = 409
itm_military_cleaver_c = 410
itm_military_sickle_a = 411
itm_bastard_sword_a = 412
itm_bastard_sword_b = 413
itm_one_handed_war_axe_a = 414
itm_one_handed_battle_axe_a = 415
itm_one_handed_war_axe_b = 416
itm_one_handed_battle_axe_b = 417
itm_one_handed_battle_axe_c = 418
itm_two_handed_axe = 419
itm_two_handed_battle_axe_2 = 420
itm_shortened_voulge = 421
itm_great_axe = 422
itm_long_axe = 423
itm_long_axe_alt = 424
itm_long_axe_b = 425
itm_long_axe_b_alt = 426
itm_long_axe_c = 427
itm_long_axe_c_alt = 428
itm_bardiche = 429
itm_great_bardiche = 430
itm_voulge = 431
itm_long_bardiche = 432
itm_great_long_bardiche = 433
itm_hafted_blade_b = 434
itm_hafted_blade_a = 435
itm_shortened_military_scythe = 436
itm_sword_medieval_a = 437
itm_sword_medieval_b = 438
itm_sword_medieval_b_small = 439
itm_sword_medieval_c = 440
itm_sword_medieval_c_small = 441
itm_sword_medieval_c_long = 442
itm_sword_medieval_d_long = 443
itm_sword_viking_1 = 444
itm_sword_viking_2 = 445
itm_sword_viking_2_small = 446
itm_sword_viking_3 = 447
itm_sword_viking_3_small = 448
itm_sword_khergit_1 = 449
itm_sword_khergit_2 = 450
itm_sword_khergit_3 = 451
itm_sword_khergit_4 = 452
itm_mace_1 = 453
itm_mace_2 = 454
itm_mace_3 = 455
itm_mace_4 = 456
itm_club_with_spike_head = 457
itm_long_spiked_club = 458
itm_long_hafted_knobbed_mace = 459
itm_long_hafted_spiked_mace = 460
itm_sarranid_two_handed_mace_1 = 461
itm_sarranid_mace_1 = 462
itm_sarranid_axe_a = 463
itm_sarranid_axe_b = 464
itm_sarranid_two_handed_axe_a = 465
itm_sarranid_two_handed_axe_b = 466
itm_scythe = 467
itm_pitch_fork = 468
itm_military_fork = 469
itm_battle_fork = 470
itm_boar_spear = 471
itm_jousting_lance = 472
itm_double_sided_lance = 473
itm_glaive = 474
itm_poleaxe = 475
itm_polehammer = 476
itm_staff = 477
itm_quarter_staff = 478
itm_iron_staff = 479
itm_shortened_spear = 480
itm_spear = 481
itm_bamboo_spear = 482
itm_war_spear = 483
itm_military_scythe = 484
itm_light_lance = 485
itm_lance = 486
itm_heavy_lance = 487
itm_great_lance = 488
itm_pike = 489
itm_ashwood_pike = 490
itm_awlpike = 491
itm_awlpike_long = 492
itm_bec_de_corbin_a = 493
itm_wooden_shield = 494
itm_nordic_shield = 495
itm_fur_covered_shield = 496
itm_steel_shield = 497
itm_plate_covered_round_shield = 498
itm_leather_covered_round_shield = 499
itm_hide_covered_round_shield = 500
itm_shield_heater_c = 501
itm_norman_shield_1 = 502
itm_norman_shield_2 = 503
itm_norman_shield_3 = 504
itm_norman_shield_4 = 505
itm_norman_shield_5 = 506
itm_norman_shield_6 = 507
itm_norman_shield_7 = 508
itm_norman_shield_8 = 509
itm_tab_shield_round_a = 510
itm_tab_shield_round_b = 511
itm_tab_shield_round_c = 512
itm_tab_shield_round_d = 513
itm_tab_shield_round_e = 514
itm_tab_shield_kite_a = 515
itm_tab_shield_kite_b = 516
itm_tab_shield_kite_c = 517
itm_tab_shield_kite_d = 518
itm_tab_shield_kite_cav_a = 519
itm_tab_shield_kite_cav_b = 520
itm_tab_shield_heater_a = 521
itm_tab_shield_heater_b = 522
itm_tab_shield_heater_c = 523
itm_tab_shield_heater_d = 524
itm_tab_shield_heater_cav_a = 525
itm_tab_shield_heater_cav_b = 526
itm_tab_shield_pavise_a = 527
itm_tab_shield_pavise_b = 528
itm_tab_shield_pavise_c = 529
itm_tab_shield_pavise_d = 530
itm_tab_shield_small_round_a = 531
itm_tab_shield_small_round_b = 532
itm_tab_shield_small_round_c = 533
itm_darts = 534
itm_war_darts = 535
itm_javelin = 536
itm_javelin_melee = 537
itm_throwing_spears = 538
itm_throwing_spear_melee = 539
itm_jarid = 540
itm_jarid_melee = 541
itm_stones = 542
itm_throwing_knives = 543
itm_throwing_daggers = 544
itm_light_throwing_axes = 545
itm_light_throwing_axes_melee = 546
itm_throwing_axes = 547
itm_throwing_axes_melee = 548
itm_heavy_throwing_axes = 549
itm_heavy_throwing_axes_melee = 550
itm_hunting_bow = 551
itm_short_bow = 552
itm_nomad_bow = 553
itm_long_bow = 554
itm_khergit_bow = 555
itm_strong_bow = 556
itm_war_bow = 557
itm_hunting_crossbow = 558
itm_light_crossbow = 559
itm_crossbow = 560
itm_heavy_crossbow = 561
itm_sniper_crossbow = 562
itm_flintlock_pistol = 563
itm_torch = 564
itm_lyre = 565
itm_lute = 566
itm_strange_armor = 567
itm_strange_boots = 568
itm_strange_helmet = 569
itm_strange_sword = 570
itm_strange_great_sword = 571
itm_strange_short_sword = 572
itm_court_dress = 573
itm_rich_outfit = 574
itm_khergit_guard_armor = 575
itm_felt_steppe_cap = 576
itm_khergit_war_helmet = 577
itm_khergit_helmet = 578
itm_khergit_guard_boots = 579
itm_khergit_guard_helmet = 580
itm_khergit_cavalry_helmet = 581
itm_black_hood = 582
itm_light_leather = 583
itm_light_leather_boots = 584
itm_mail_and_plate = 585
itm_light_mail_and_plate = 586
itm_byzantion_helmet_a = 587
itm_magyar_helmet_a = 588
itm_rus_helmet_a = 589
itm_sipahi_helmet_a = 590
itm_shahi = 591
itm_rabati = 592
itm_tunic_with_green_cape = 593
itm_keys = 594
itm_bride_dress = 595
itm_bride_crown = 596
itm_bride_shoes = 597
itm_practice_bow_2 = 598
itm_practice_arrows_2 = 599
itm_plate_boots = 600
itm_items_end = 601
The format you should be posting it in:
Horse Bodywear Armor Footwear_in Footwear_out Headwear Weapon Shield
If you don't, they'll most likely be naked in castles and stuff.
- Spoiler:
- ["knight_x_x", "X X", "X", tf_hero, 0, reserved, fac_kingdom_x, [itm_horse,itm_clothes,itm_armor,itm_footwear_in,itm_footwear_out,itm_helmet,itm_weapon,itm_OPTIONALSHIELD,itm_OPTIONALGLOVES], knight_attrib_x,wp(x),knight_skills_x, FACECODETHATYOUGETINEDITMODEWHENYOUGOTOYOURCHARACTER'SFACESCREEN, NATIVEFACTION_face_YOUNG/OLD/OLDER_1/2],
Re: Aleczacool's Mod
Will we be able to use modifiers on weapons and/or armour? Eg: Lordly Great Winged Helm
bobstar_24- Inner Circle Knight
- Posts : 83
Join date : 2010-01-13
Age : 32
Location : Melbourne, Australia
Re: Aleczacool's Mod
Is this what you want Alec?
Face Key: 0x00000001bf00410336db6db6db6db6db00000000001db6db0000000000000000
Equipment:
Balanced Great Sword
Siege Crossbow
2 x Large Bag of Bolts
Black Amour
Black Greaves
Black Gloves
Black Helmet
I did this a while ago in plain M&B so if you want to do stats fine, just make him a really strong melee fighter with heaps of Str, ironflesh and Powerstrike with good prof in Crossbows.
Stats:
Face Key: 0x00000001bf00410336db6db6db6db6db00000000001db6db0000000000000000
Equipment:
Balanced Great Sword
Siege Crossbow
2 x Large Bag of Bolts
Black Amour
Black Greaves
Black Gloves
Black Helmet
I did this a while ago in plain M&B so if you want to do stats fine, just make him a really strong melee fighter with heaps of Str, ironflesh and Powerstrike with good prof in Crossbows.
Stats:
Eggy- Soldier
- Posts : 50
Join date : 2010-03-02
Age : 29
Location : Toowoomba
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